This Java applet implements the kid's classical dot-to-dot game. Title image, text, colors, fonts, and gridlines are all customizable. You can provide your own figure with a list of dot coordinates and lines.
This Java applet implements a fully configurable board game. You can win the game by connecting the same N specified objects horizontally, vertically, or diagonally against the computer.
This is an implementation of a web-based electronic Chinese chess board written in Java. A number of customizable parameters are available, including main panel / button / line / border colors, cell size, border width, background image, and audio files.
This Java applet implements a fully configurable board game where you win by picking up the last object. Each turn you need to pick up a number of objects between minimum and maximum numbers. Whoever gets the last object wins.
This is a memory game with nice cat pictures. You can choose between 10 speed level (0=slowest 9=fastest). The highscore will be saved as a cookie or in a file on webserver (PHP Script).
There are 2 versions to this game, Ver 3 can save a users credits so they can log back in at another time. This is for the application version only. The applet versions cannot have this functionallity due to the sandbox.
This is a simple yet highly entertaining JAVA game that consists in shooting and destroying approaching asteroids from a moving spaceship. There is a time limit of 2 minutes within which one must destroy as many asteroids as possible.
This is our JAVA version of this popular mind reader trick/game. The applet creates the illusion of having read the mind of the player by removing a chosen card from a deck of 6 cards.